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| main character, focus on story |
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| may also be major character but goes against protagonist |
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| Change very little or not at all during the course of the story |
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| presented as complex individuals;cannot capture them in a single word or phrase. |
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| extreme exaggeration of one or several human characteristics. |
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| ways the author communicates the natures of the people in the story. |
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| features overt statements about character's backgrounds, motives,and personalities. |
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| Indirect characterization |
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| reveals characters through their actions and statements |
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| story's placement in time and space entails both physical and cultural contex. |
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| emphasizes characteristics often associated with poetry. |
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| elusive term used to denote an authors characteristic choices. |
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| all knowing narrator who can describe everything that happens and may reveal all of the character's thoughts and feelings |
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| a narrator who sees the world through a single character's eyes and reveals only what that character is experiencing, thinking, and feeling. |
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| order of a Hero's journey |
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1. World of commmon day- home
2.Call to adventure
3. Refusal of the call
4. meeting with the mentor
5.crossing the 1st threshold
6.Tests allies and enemies
7. Approach to inmost cave
8.Supreme Ordeal
9. Reward
10. Road back
11. Threshold crossing
12. Return with elixir |
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| given human like characteristics |
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| comparison of 2 unlikely items |
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| comparison using words like or as |
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| words used to create overall style |
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Expostition: introduces the reader
Rising Action:Conflict emerges and builds in the rising action
Climax: high point of the action
Falling Action:includes consequences of the climax
Denouement:completes resolution and closes the story
Conflict:struggle between 2 or more characters.
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