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| Precursor to pinball machines, 1777 |
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| Invented Baffle ball, hardly resembled pinball, added plunger, 1931 |
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| Founded the Marafaku Company in 1889, made Japanese playing cards |
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| Originally the Marafaku company, changed to Nintendo in 1951 |
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| What does Nintendo translate to? |
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| Invented the first electric pinball machine, "Contact", 1933 |
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| Where did "Contact"'s name originate? |
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| Contact holes of the scoring pockets |
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| Who proved the pinball was a game of Skill? |
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| Invented the six original flippers to propel the ball, 1947 |
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| For cost, reduced flippers to two, 1948 |
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| Earliest known interactive electronic game |
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| WWII simulator, cathode ray tube |
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| Who invented the earliest interactive electronic game? |
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Thomas T. Goldsmith Jr.
Estle Ray Mann
Cathode ray tube |
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| What type of circuitry did the cathode ray tube use? |
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| Analog circuitry was used to control the CRT beam |
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| Father of information theory, 1950, predicted a chess playing program |
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| Two player mathematical game, 1951 |
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| Invented Naughts and Crosses, world's first stored-program computer, 1952 |
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| MIT developed digital computer using core RAM, and real-time graphics, 1955 |
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| Displays electronic rays via light on monitor |
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| Developed by MIT, used light pen to place walls, 1959 |
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| Created "Spacewar!" at MIT, first influential computer game, 1961 |
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| Father of home video games, |
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| First home console, sold by Magnavox, known as the Odyssey, 1971 |
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| The Odyssey used what kind of display? |
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| Periscope, published by Sega, late 1960's |
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| Magnavox sued who over patent infringement? |
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| Atari (Nolan Buschnell), Pong |
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| Nintendo lost a suit against what entity? |
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| Magnavox, claiming that the Odyssey was based on Tennis for Two - Not a video game |
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| When was the Golden Age of video games? |
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| Sign above monitor displaying game's title |
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| DC power, to system boards and low voltage lighting |
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| Actual hardware that the game runs on |
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| Controls, sometimes instructions, also used to stack coins on cocktail cabinets |
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| Border around the monitor, may contain artwork or instructions |
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| Usually, is an arcade cabinet switched out for other games? |
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| Yes, decals/silkscreen is put over original artwork |
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| Cocktail or table cabinets |
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| Flat surfaces, with a screen below a class top |
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| Standard NA arcade machine |
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| Player sits within the game itself |
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| Used for long periods of gaming, driving games, gambling |
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| Reprogrammed Spacewar!, Bill Pitts and Hugh Tuck, originating a Stanford, 1971 |
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| First commercially sold and mass-produced game, Nolan Buschnell and Ted Dabney, 1971 |
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| What did the Computer Space! cabinets not have? |
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| First mass produced game, created by Nolan Buschnell and Ted Dabney |
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| Father of the industry, founder of Atari, first major game company |
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| Based on Oddyssey's Table Tennis game, Ralph Baer |
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| 2nd to Atari, no in-house production |
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| Midway's first hit, first game with microprocessor |
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Started by Joe Keenan (Buschnells nextdoor neighbor), with Gil Williams and Steve Bristow
Merged with Atari years later, Keenan - President |
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| Kee Games first Major game |
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| Lost money per unit, ended up being one of Atari's bestsellers |
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Buschnell's last game he would "create".
Partnered with Namco for Japanese distribution, Japan forced to make manufacture own machines
Chip reduction, Steve Jobs cheated money from Wozniak to start Apple |
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| Founded by Buschnell after he was forced out by Jassar (Financial advisor). |
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| Sound came through speakers, later iteration outside of Sears in 1977 |
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| First signs of slump in arcades |
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| Similar to model 2000, first digital Odyseey |
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| Launched in 1977, Japan only, collaboration with Mitsubishi |
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| Second generation of consoles, 4-bit |
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| Taito developer, originally black and white tabletop game, upright cabinet for Western release |
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| Namco, one of the first full color games |
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| 1980, Namco, distributed by Midway in the U.S. Blinky, Pinky, Inky, Clyde |
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