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| logical, object oriented, imperative, functional |
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| C++ possibly java for imperative base |
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| smalltalk, clos - common lisp objects systems, (java structure is pure) |
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| fact statements, rule statements, goal statements, and terms |
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| could be a query, ex. man(fred) or father(x, mike) |
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then <- if consequent < - premise parent(x, y) :- mother(x, y) |
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functor(constants) mother (a,b) -> fact |
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| inferencing process in prolog |
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goals, sub goals, and matching bottom-up or forward chaining top-down or backward chaining |
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| imperative "based" oo languages |
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________primitive window(eg buttons) ____|________manager windows(containers) |______shell windows (dialogs & menus) |
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| General concepts of GUI DESIGN |
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| event driven, naturally object oriented regardless of the language |
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invented gui application client application client |xserver| -------------| | |
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| most frequently used pattern in gui design |
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| grasp patterns, and message passing |
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| functional paradigm languages |
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| imperative paradigms languages |
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| fortran, algol, pascal, basic, c |
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class hierarchy
window nesting hierarchy |
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| what are the prolog terms |
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| constant, variable, and structure |
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| an atom(symbolic value or similar to that in lisp) or an integer |
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| can be instantiated variables |
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| an atomic proposition of predicate calculus. in the form function(parameter list) |
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| what does java do the web |
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| java makes the web dynamic |
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| what is the problem with x-windows |
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| it is c or c++ based (no platform independence) |
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| java swing windows are mostly light-weight except what top 3 windows |
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