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| Oversees all aspects of the film. e.g. money, etc. |
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| Handles all creative aspects of film. e.g. plot, locations, actors, how it will be shot |
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| Next to camera; schedules, transportation, dressers, food, etc; gatekeepers to creative |
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| Handles continuity of film script; notes on every single shot, reset every single time a shoot; notes of any sort of changes in the script; what has been filmed |
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| Handles cast; gets actors in the room (director has final say on actors) |
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| Oversees artists and craftspeople |
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| Storyboards, designs, etc. |
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| Decorates/moves sets, props |
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| Buys the "everything" for each department |
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| Head of construction for sets |
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| Surface treatments of set |
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| Director of Photography (DP) |
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| Chief of camera/lighting crew; i.e. making sure a shot is looking the way they want it to |
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| Handles camera (DP is also camera operator) |
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| First Assistant Cinematographer (AC) |
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| Clapper board/loader, advance film when needed |
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| Chief grip on set, head of set operations, works with DP to achieve correct lighting/blocking |
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| Assistant to Key Grip; mostly responsible in and for the truck |
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| Head of the electrical department |
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| Oversees the locations department;reports to Production Manager and Assistant Director – makes sure all locations are fine |
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| In charge of post-production sound |
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| Makes sure dialogue is matched |
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| Works with composer, mixers, and editors |
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| Composes music for the film |
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| Chooses music for the film that isn't composed separately |
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| Building sound effects/noises |
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| Matches all colors of the film to make sure it is seamless |
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| Range of electromagnetic radiation that is perceived by the human eye |
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| Primary Properties of Light |
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| Intensity (strength), Frequency (occurences), Wavelength spectrum, polarization |
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| How much the background, mid-ground, and fore-ground can be seen in focus |
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| 8mm (least common), 16mm, 35mm |
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| The frequency at which an imaging device produces unique, consecutive images called frames |
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| Frame Rate (types in frames per second) |
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| 24 fps, 25 fps, 30 fps (progressive formats) |
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| The ratio of the image's width to its height; 4:3 (standard) and 16:9 (widescreen) |
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| Theatrical release, Home-video release, Television release, Education release |
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| CCD (charge couple device) and CMOS (complementary-symmetry metal oxide semiconductor) |
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| (National Television Systems Committee)USA, Japan, Taiwan, South Korea; 525 lines per frame |
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| (Phase Alternate Line)UK, South America, Europe; 825 lines per frame |
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| p (progressive) and i (interlaced) |
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| Red, Green, Blue; all color is a mix of these three; 4:4:4; Two aspects of light: Luminance (brightness) and Chrominance (color) |
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| Line that divides the frame |
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| Claw advances the film by engaging the sprocket holes |
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| Activity of selecting the scenes to be shown and putting them together to create a film; also known as cutting |
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| Insert beta-disc, record, real time, etc. |
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| a term that suggests a series of shots should be physically continuous as if the camera simply changed angles throughout the course of a single event |
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| The most immediate of transitions from shot to shot |
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| Also called the Master shot; a long shot usually used at the beginning of a scene usually to establish the spatial relationships of characters, actions, and spaces depicted in subsequent closer shots |
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| Shot of a static object inserted during the editing process; generally between two shots of character(s) |
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| A cut or break of the shot's continuity caused by removing a selection of the shot, and then splicing together what remains |
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| Showing the reaction of a character to something or someone seen in a previous shot |
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| Guideline that states two characters in the same scene must have the same orientation and relationship to each other |
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| Transition between two shots in which the first gradually disappears, and the next gradually appears |
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| The power of lens to bend light rays coming from the subject; Shorter focal length = greater bending power |
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| The rate at which objects become smaller the farther they are away from the camera; zooming or picking up the camera increases size of object |
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| How speed is expressed; f - # = focal length / lens diameter; the faster the lens, the more light it lets through |
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| Extreme close up, e.g. the eyes, specific part of face |
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| Medium long shot (knees up) |
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| Extreme long shot (really far away) |
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| The world, or look, of the play/film |
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| What is in the way of the objective |
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| How they achieve their objective |
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| Chunk of narrative dedicated to one dramatic idea |
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| Ratio of the total footage filmed to the final footage used in the final cut |
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| Directors see them in play, view reel, audition them, monologue |
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| An event that takes place in one continuous time period |
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| Each section of footage from the time the camera begins shooting until it is turned off |
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| A scene or series of scenes that make up a unit |
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| A series of pressure waves produced by vibration |
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| Measured in decibels (dB), the difference in volume between the quietest point and the loudest; Louder sound = more particles are lined up the same way |
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| Measured in Hertz (Hz), how frequently the waves of sound strike the ear; Higher frequency = closer together moving particles |
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| Sound wave -> Mic/diaphragm -> Mic pre-amp -> Recording head -> Magnetic Tape |
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| Accounting of the cost of every aspect of the film; Producer is in charge of the budget |
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| Emergency Fund (5-15% depending on budget) |
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| All costs incurred before production begins |
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| All costs incurred once production begins |
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| Cost of production; just enough money to cover production (no post-production) |
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| Any money over and above actual expenses |
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| Start with concept, Log Line, Treatment, Outline plot/storyline, Develop Characters, Develop Scenes, Insert Dialogue, Script analysis on themes and images |
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| Principle Potography; camera rolls |
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| As soon as principle photography is completed |
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| Used to diffuse or saturate color; adjust color internally |
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| Proke emotion or feeling; Further the story or plot |
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