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Definition
1. parallel to converging axis, then through focal point on other side 2. straight through optical axis (center of lens) 3. through close focus, then parallel to optical axis |
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| diverging lens (concave weird shape) |
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Definition
1. straight through optical axis 2. parallel to optical axis, then up to where same side focal line would be 3. towards far focal point, then parallel to optical axis |
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| concave mirror (converging, bump facing away) |
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Definition
1. parallel to optical axis, then bounces back through same side focus 2. towards optical axis then bounces at same angle 3. through radius, then bounces straight back |
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| convex mirror (diverging, bouncing off bump) |
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Definition
1. parallel to optical axis, then bounces off where focus line would be 2. headed towards radius, bounces off same 3. towards optical axis, then away at same angle |
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Definition
| slower (water greater than air) |
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| light enters a new medium where n is bigger |
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Definition
| light bends towards normal |
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| light enters a new medium where n is less |
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Definition
| light refracts away from normal |
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| small angles (looking into a pool) |
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| focal length +/- (converging vs. diverging) |
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Definition
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| object on side of lens that light's coming from = +, all the rest = -. |
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| image on opposite side of lens from light (real) = +, same side (virtual) = - |
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| positive if upright, negative if inverted. (innitial height always positive) |
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Definition
| 2T=m(+1/2?) x gimmel (gimmel is actually gimmel / n, and bright = + 1/2, dark = just m, minimum thickness = m = 1?) |
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Term
| double slit interference equations and variables |
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Definition
| mgimmel = d sin theta, m gimmel = d (x/L) m = number of slits, gimmel = wavelength, d = distance between slits, x = distance between the diffraction pattern, L is distance from slits to wall |
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Definition
| hf = h x binding frequency + kinetic energy |
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