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| chronologically arranged episodes, connected in a casual manner |
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| protagonist, goal or objective, and outcome |
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| plot is made up of self-contained episodes |
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1. inciting incident; 2. progressive complications; 3. crisis; 4. climax; 5. resolution |
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| a collection of potentials |
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| unchanging, only revealed |
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| a change in a character's perspective |
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serious, arouses pity & fear; downfall of protagonist is the affect of his or her own actions; "triumph of larger cosmic orders" |
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character-based: character interaction is valued over the plot; arouses pity & fear; 3d characters |
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character based; arouses pity & fear; less 3d characters: they are more archetypical, examples of "good & evil" |
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less serious; meant to amuse |
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2d characters; plot is the subject; situations are ludicrous |
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| an examplary sub-genre of farce |
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| when the audience knows something that the characters do not |
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| what is revealed through dialog |
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| what is revealed through actions |
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anything abstract which is repeated, but not part of the play's physical world; used to emphasise themes |
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anything "real" which is repeated, such as a character or events; used to emphasise themes |
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| foils; raisonneurs; reflectors |
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| contrast with another characters. this difference embodies themes. |
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| contrast with another characters. this difference embodies themes. |
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| speak common sense and wisdom |
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| give perspectives on other characters, ideas, events, et al |
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| distortion to show subjective feeling |
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| event that causes the protagonist to take action; where the story begins |
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| progressive complications |
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| events that prevent the protagonist from attaining cos goal |
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| most important decision, reveals character |
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| final, decisive confrontation |
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| outcome resulting from climax |
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| when an action hits an obstacle |
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