Term
|
Definition
| when a movie can give a convincing appearance of truth regardless if it is realistc/antirealistic. Makes the ppl, place, thing in the movies are real there. |
|
|
Term
|
Definition
| images, action, or dialogue necessary to give the audience the background of the characters and the nature of their situation. |
|
|
Term
|
Definition
| the development of the action of the narrative toward a climax. |
|
|
Term
|
Definition
| the narrative’s turning point |
|
|
Term
|
Definition
| the events that follow the climax and bring the narrative from climax to conclusion. |
|
|
Term
|
Definition
| :day-new-mawn) the resolution or conclusion of the narrative. |
|
|
Term
|
Definition
| the amount of time that the implied story takes to occur (ex: 1 week) |
|
|
Term
|
Definition
| the elapsed time of those events within the story that the film explicitly presents (aka the elapsed time of the plot) (ex: 4 days out of the week) |
|
|
Term
|
Definition
| the movie’s running time onscreen (ex: 1 hour 15 min) |
|
|
Term
|
Definition
| omplex and 3-dimensional, possessing several traits, sometimes even contradictory ones. Lifelike and believable |
|
|
Term
|
Definition
| 1-dimensional, possessing one or very few discernible traits, and their motivations and actions are generally predictable. (ex: Frodo of Lord of the Rings) |
|
|
Term
| Omniscient point of view: |
|
Definition
| (aka unrestricted) 3rd person view of all aspects of the movie’s action or characters |
|
|
Term
| Restricted point of view: |
|
Definition
| reveals info to the audience only as a specific character learns of it |
|
|
Term
|
Definition
staging or putting on an action or scene” 1.setting and decor 2. subject 3.composition |
|
|
Term
| setting and decor:( : mise-en- Scene) |
|
Definition
| indicate place and time, realistic/ non realistic, props |
|
|
Term
| subjects:(: mise-en- Scene) |
|
Definition
| face, body, and epxression of the actor. costume, makeup, hairstyle. |
|
|
Term
| composition:: (mise-en- Scene) |
|
Definition
process of visualizing and planning the design of a movie. -Relationship of stationary object and figures as well of light, shades, line, and color within the frame. -aspects of composition: framing(what we see on screen) and kinesis ( what moves on screen) Open frame: is design to depict a world where characters move freely within an open, recognizable environment. Close frame: is the design to imply that other forces( i.e.: fate, social, educational, economical background, or repressive gov…)has robbed the characters of their ability to move and act freely, focusing solely on the object. |
|
|
Term
|
Definition
| 3-point system, includes key light( primary light)- shadow casting), fill light( on opposite side of key light soften the detail, backlight-less essential, position behind or above the actor usually create highlights around the border of the subject) this system allow cinematographers to balance the relationship between light and shadow |
|
|
Term
|
Definition
| (high light / dark contrast)= gloomy atmosphere horror, mystery, psychological dramas, crime stories, and film noirs. |
|
|
Term
|
Definition
| (low light to dark contrast) little contrast between illumination and shadow (diffuse), i.e. dramas, musicals, comedy, adventure films. |
|
|
Term
| shot types:extreme long shot, long shot,medium shot, medium close up, close up, extreme close up. |
|
Definition
| extreme long shot-emphasize on scenery, long shot-capture the whole body, medium long shot- capture from the knee up, allow manipulation of camera angles, medium shot-capture more of the face than mls (medium long shot)from waist up, replicate human experience of proximity, medium close up- chest up, close- up- focus on the characters face, representing emotion and state of mind, and extreme close up-small detail fill the screen. The closer the “camera” is to the image the more emotionally involve the viewer will be with the subject. |
|
|
Term
|
Definition
eye lvl shot, high angle, low angle, dutch angle/oblique shot, aerial view: -eye level shot: "normal view" High angle- aka high shot or down shot, observers sense of superiority. Camera is above the action so it is as if the viewers are looking down on the action. Low angle- camera is below the action; observers fell helpless in the presence of a superior force. Dutch angle – tilt shot, the camera is tilted, giving the impression that the world in the frame is out of balance. Aerial view aka bird’s eye view shot implies the observer’s omniscience. |
|
|
Term
|
Definition
pan shot, tilt shot, dolly shot/ tracking shot, zoom shot, crane shot pan shot- horizontal movement tilt shot: vertical movement dolly/track shot: camera moves with action zoom shot: effect of the lens crane shot: camera moves in multiple directions |
|
|
Term
| Maximus( gladiator 2000- Ridley Scott) |
|
Definition
|
|
Term
| Proximo ( gladiator 2000- Ridley Scott) |
|
Definition
|
|
Term
| Commodus( gladiator 2000- Ridley Scott) |
|
Definition
|
|
Term
| Lucilla( gladiator 2000- Ridley Scott) |
|
Definition
|
|
Term
| Marcus Aurelius ( gladiator 2000- Ridley Scott) |
|
Definition
|
|
Term
| Lucius Verus ( gladiator 2000- Ridley Scott) |
|
Definition
|
|
Term
| Cleopatra ( Cleopatra 1963- Joseph L. Mankiewicz) |
|
Definition
|
|
Term
| Marc Antony ( Cleopatra 1963- Joseph L. Mankiewicz) |
|
Definition
|
|
Term
| Julius Caesar( Cleopatra 1963- Joseph L. Mankiewicz) |
|
Definition
|
|
Term
| Cicero( Cleopatra 1963- Joseph L. Mankiewicz) |
|
Definition
|
|
Term
| Vorenus ( Rome 2005-Bruno Heller) |
|
Definition
|
|
Term
| pullo ( Rome 2005-Bruno Heller) |
|
Definition
|
|
Term
| Mark Antony ( Rome 2005-Bruno Heller) |
|
Definition
|
|
Term
| Niobe ( Rome 2005-Bruno Heller) |
|
Definition
|
|
Term
| Atia (Rome 2005 Bruno Heller) |
|
Definition
|
|
Term
| Gaius Octavian ( Rome 2005-Bruno Heller) |
|
Definition
|
|
Term
| Caesar ( Rome 2005-Bruno Heller) |
|
Definition
|
|
Term
| Spartacus (Spartacus 1960-stanley Kubrick replacement for anthony Mann) |
|
Definition
|
|
Term
| Crassus (Spartacus 1960-stanley Kubrick replacement for anthony Mann) |
|
Definition
|
|
Term
| Varinia (Spartacus 1960-stanley Kubrick replacement for anthony Mann) |
|
Definition
|
|
Term
| Gracchus (Spartacus 1960-stanley Kubrick replacement for anthony Mann) |
|
Definition
|
|
Term
| Julius Caesar (Spartacus 1960-stanley Kubrick replacement for anthony Mann) |
|
Definition
|
|
Term
|
Definition
| director: jean rodenberry |
|
|